This is my 3D FPS project for the third course of Game Design and Development with Unity, from Michigan State University on Coursera.

Modifications:

  • Created two distinct levels.
  • Added particles, wind zones, skyboxes, extra assets and sounds.
  • Added an extra automatic rifle weapon.

Note: WebGL version has lower quality lighting and lower quality in general, also removed sandstorm from it, so it could run well.

Created by VoidCreativity

Assets by MSU, Kenney.

freesound.org: (https://freesound.org/people/ImaginaryDust/sounds/670023/, https://freesound.org/people/goulven/sounds/371277/)

Download

Download
Windows.zip 132 MB

Comments

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This feels immersive andI managed to get to second level( maybe enemies not coming all for you mostly at same time would be nice and an objective set or intro story to let player know something about this even if its amnesia ...where am I? what is this place? something! :)