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This is my 2D Platformer project for the second course of Game Design and Development with Unity, from Michigan State University on Coursera.

Modifications:

  1. Created three distinct levels with progressive difficulty, included a "minecart" level and a "zero gravity" level.
  2. Added multiple particle systems for smoke, sparks, dust/debris and acid pool.
  3. Added lighting and post-processing.

Created by VoidCreativity

Assets by MSU and CraftPix.net

Download

Download
Windows.zip 32 MB

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